|
Groot, B. de, P.
Eikelboom & F.N. Egger (2001). User or Consumer? Bringing
together HCI and Marketing at CHI, Special Interest Group,
4 April 20O1, CHI2001:
Conference on Human Factors in Computing Systems, Seattle
(USA), 31 March-5 April 2001.
|
Boyd de
Groot
Satama
Amsterdam
Poeldijkstraat 4
1059 VM Amsterdam,
The Netherlands
+31
20 663 7769
boyd.de.groot@satama.com
|
Peter
Eikelboom
MotionContainer
Schipluidenlaan 4
1062 HE Amsterdam,
The Netherlands
+31 20 346 9000
peter@motioncontainer.nl
|
Florian
N. Egger
IPO, Ctr for
User-Syst.
Int.
Eindhoven U. of Tech.
5600MB Eindhoven
The Netherlands
+31-40-247 5200
egger@acm.org |
Keywords
HCI,
interaction design, marketing, e-commerce
INTRODUCTION
Information and
communication technology (ICT) is rapidly entering a
mass-consumer market where more and more digital services and
media are becoming available to anyone, anywhere and anytime.
This trend
poses interesting challenges to the field of HCI, since,
traditionally, HCI is aimed at optimizing task performance of,
more or less, expert users. Sim D’Hertefelt [1] has argued
that HCI has to face new challenges in that its traditional
focus needs to be widened to include aspects typically found in
the fields of marketing and sociology.
Already, HCI
researchers and practitioners have started crossing the
bridge to marketing. Interesting new fields, such as user
experience strategy, the design of consumer trust [2] or
Captology [3] are emerging.
The mass-consumerization
of ICT also confronted the field of marketing, and especially
consumer behaviour, with its own challenges. Traditionally,
marketing has focused on the consumer’s purchase decision and
the process around it. The actual interaction or value-creation
with the product is, more or less, a black box. However,
since "commerce" has adopted the letter "e",
the black box has opened.
In e-commerce
and its derivatives like: eRM (electronic relationship
management), eBranding, 1-to-1 marketing, personalization, etc.,
the actual interaction with the consumer has become of paramount
(and dollar) importance. Hence, the long awaited
acknowledgement of usability by business management.
User, consumer,…
in fact the same subject, yet mostly still different worlds. By
necessity, however, the bridge has already been laid by
interaction designers in their day-to-day projects. Needless to
say that designers strongly support the dialogue between HCI and
marketing, as this will lead to better design guidelines for
e-commerce.
SIG GOALS
In this SIG, we
want to bring together members of the fields of HCI, marketing
and design to share experiences and knowledge that may
eventually lead to models, design guidelines and heuristics that
combine the best of both worlds.
We also want to
discuss the possibilities of continuing the (international)
dialogue and cooperation in this area.
SIG
ORGANIZATION
Before CHI
2001:
- Send out a Call for
Participation through several mailinglists (CHI-web,
CHI-consultants, etc.)
At CHI 2001:
- kick-off presentation (10
minutes)
- presentations of thoughts,
models, cases, etc. by selected participants (60 minutes, 4
to 6 presenters)
- discussion (20 minutes),
proposed topics:
- is this dialogue useful?
- how to organize the
continuous (international) exchange of ideas
- next steps for CHI 2002
REFERENCES
- D’Hertefelt, S. Emerging and
future usability challenges: designing user experiences and
user communities. 2 february 2000. Available at http://www.interactionarchitect.com,
- Egger, F.N. and De Groot, B.
Developing a Model of Trust for Electronic Commerce: An
Application to a Permissive Marketing Web Site. Poster
Proc. of the 9th International WWW Conference (Amsterdam,
The Netherlands, May 2000), Foretec Seminars Inc, 92-93.
- Captology, computers as
persuasive technology. Available at http://www-pcd.stanford.edu/captology/.
back to main page
|